A rules-driven AI Game Master

What Should an AI Game Master Control?

The player chooses hero intent and decisions. Rules and dice resolve moves, open uncertainty, and consequences. The campaign keeps state, map, journal, memory, and continuity. The AI carries the fiction through world response and narration within those results.

A clear boundary keeps play trustworthy

A useful Game Master can make the world answer back without taking the hero away from the player or deciding what the rules have left open.

The player chooses
Hero intent and decisions.
Rules and dice resolve
Moves, open uncertainty, and consequences.
The campaign keeps
State, map, journal, memory, and continuity.
The AI carries the fiction
World response and narration within those results.

Why the boundary matters

A choice has weight when its outcome is not written to please the player. Rules and dice make uncertainty visible, and the campaign record makes what follows matter after the scene ends.

A session is run, not generated

Table for One uses that division to run a solo session: the AI responds to the fiction, while play remains answerable to the player, the rules, and the record that continues into the next session.


Continue

See the boundary in a captured turn, then join the waitlist when you want the supplement at your table.