A rules-aware, persistent AI GM harness

What Should an AI Game Master Control?

Table for One is a solo RPG platform powered by an AI GM harness: the rules, tools, and campaign record that support an AI game master. The player chooses hero intent and decisions. Rules and dice resolve moves, open uncertainty, and consequences. The campaign keeps state, map, journal, memory, and continuity. The AI carries the fiction through world response and narration within those results.

A clear boundary keeps play trustworthy

A useful Game Master can make the world answer back without taking the hero away from the player or deciding what the rules have left open.

The player chooses
Hero intent and decisions.
Rules and dice resolve
Moves, open uncertainty, and consequences.
The campaign keeps
State, map, journal, memory, and continuity.
The AI carries the fiction
World response and narration within those results.

Why the boundary matters

A choice has weight when its outcome is not written to please the player. Rules and dice make uncertainty visible, and the campaign record makes what follows matter after the scene ends.

What is an AI GM harness?

An AI GM harness is the system around the language model that makes it useful as a game master. In Table for One, it connects narration to Ironsworn rules, dice, game tools, and persistent campaign state. Your character, vows, journeys, and journal give each session a record to build on. You play through the solo RPG platform; the harness supports the GM behind it.


Continue

See the boundary in a captured turn, then join the waitlist when you want the supplement at your table.